![]() ![]() Infinity could also present more opportunities for crossover stories between games, with Côté telling Eurogamer, “I want us to do more of, to crossover between our different games I think we have such an engaged community that we should provide them with more free products and free experiences and Infinity is a perfect vessel for us to be able to do that.” While it won’t be a traditional game, Infinity will become the new home of the series’ modern day storyline, with new standalone games seemingly becoming uninterrupted leaps into the past.Ĭôté told IGN that the way they tell the modern story will “evolve with time” but revealed it’s not about Desmond or Layla and that “the abstraction that we want people to have is is your Animus. So I think it opens up a world of possibilities as to what we can do that go far beyond being just a launcher for our different games.” ![]() ![]() It's something that will evolve through time as our experiences grow and we can connect them more together. In an interview with IGN, executive producer Marc-Alexis Côté explained, however, that that might not be the full extent of it, saying, “The version of Infinity that we launch will not be the final version of Infinity. It won’t, however, be a standard game library – it’ll be a sort of Animus, with the standalone games presented as DNA memories that you can click into and play as you usually would. Instead, it’s being described as a “platform” or a “hub”, through which we’ll be able to launch future Assassin’s Creed games. Assassin’s Creed Infinity isn’t a traditional Assassin’s Creed game. ![]()
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